Games are essential to the survival of the human race.” They are potent engines for creating and enhancing emotional experience: for making our lives better, especially if we can connect the dots to playing games that engage in real world problems. We have to make our own happiness–by working hard at activities that provide their own reward.” Electronic games, seen in this light, are not just a medium or even an art form. “No object, no event, no outcomes or life circumstances can deliver real happiness to us. The key insights of Reality Is Broken: Why Games Make Us Better and How They Can Change the Worldare as much technological as psychological. Like many current ideas keeping up with dynamic opportunities and dramatic changes in technology and our tapestry of interconnections, McGonigal’s ideas connect to c reativity in education, empowering students to excel, and the power of fun and play as models for substantive change, deep learning, and innovative ideas. Game designers can fix it…We need to design ways for epic wins.” Jane McGonigal: Change the World’s Broken Reality One Gamer at a Timeīy Chad “Reality is broken.
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